Sky Riders
Sky Riders v0.69
Release Notes:
- Gameplay:
- Can now unequip Skyblade parts.
- Added railings to the edges of Freefall sections to make hugging the edges risky.
- League ranks are accurate for the top 100 riders now, lower ranks are estimates for network efficiency.
- Riders can only post one top score in the daily league. If the second attempt is faster, it will replace the original time.
- Stacks of crates can spawn on islands in cloud sections again.
- Bug Fixes:
- Fixed an issue preventing riders from being ranked in the league.
- Fixed an issue that sometimes immediately kicked riders from league races if they already posted a top time.
- Fixed a few errors in island and tree rendering.
- Misc:
- Cloud background is removed entirely when in software rendering mode, drastically improving performance.
- Performance improvements on island and tree rendering.
- Minor CPU optimizations throughout engine.
- Improved parallax effect on background islands, add made main menu background more interesting.
- Improved various aspects of tree appearance.
Sky Riders v0.75
Release Notes:
- Gameplay:
- Small adjustments to spacing of Freefall obstacles.
- Adjusted credit and experience gain.
- Credit now awarded for completing goals.
- Competing in the league now gives large credit and experience rewards. This value increases based on how many riders competed, and how well you ranked overall.
- You can now create a league Team (1 per account). They don’t actually do anything yet, but there you go.
- The +/- change in stats is displayed on the stat pentagon when selecting equipment.
- Boost multiplier is now displayed on screen. Bit glitchy/ugly right now, will be improved. Other information (like the % of slowdown from obstacles) will be shown in future updates, and there will be an option to turn this display off.
- Bug Fixes:
- Fixed issue where the top ranked rider in the league could potentially break ranking calculations by taking up multiple slots (1st, 2nd, etc.)
- Fixed railings on the top edge of Freefall sections not sticking inwards enough.
- Fixed issue where riders would go straight through rails after grinding.
- Fixed riders getting stuck on steep slopes.
- Fixed Ride Styles not saving correctly.
- Fixed stats displaying incorrectly when swapping or removing equipment.
- Misc:
- Huge optimizations of GPU usage and minor optimizations of CPU usage, at the expense of a couple seconds during loads.
- Added procedural buildings to islands.
- Added loading messages on major transitions.
- Improved layering of tinted background elements.
- Faster island shader added for software mode.
- Overhaul of equipment system in the backend to be more reliable and extensible.
Sky Riders v0.8
Release Notes:
- Gameplay:
- Riders gain additional league rank points based on their overall placement each day.
- Teams gain rank points from the performance of their riders each day.
- Team owners can now remove signed riders from their roster.
- Implemented overall league rankings for teams.
- Minimum pay rate for riders in league teams is now 10 credit.
- A UI icon shows when your equipped tool is ready for use or recharging.
- Made it less likely that obstacles will spawn after certain boosts, as you have little chance to dodge them.
- Guests can now gain credit, exp and can level up. Data is saved locally.
- Guests can participate in league races again, to match themselves up against the day’s best players, but their times will not be submitted.
- Bug Fixes:
- Fixed errors in the daily league rankings for individual riders.
- Fixed errors in the overall league rankings for individual riders.
- Fixed some loot not being awarded properly.
- Fixed a whole bunch of minor memory leaks.
- Handled some serverside errors in ways that prevent rooms from crashing for other players.
- Misc:
- Game updated to target Flash Player 11.8
- Added another 8 shirt styles for both genders.
- Added another 8 pant styles for both genders.
- Improved rider pay rate fields to prevent invalid values.
- More information about riders is shown when you mouse over them in the search results.
- Skyblade jets leave smoke trails that adjust based on speed, boosts, and when using nitros tools.
- Improved resolution of some UI elements so they look crisper in fullscreen mode.
- Added some simple chat spam protection.
Sky Riders v0.817
Release Notes:
- Gameplay:
- Added “dive” functionality to all players. Right click makes you quickly dive downwards, allowing you to more skillfully hit boosters, dodge obstacles, or switch to lower paths more easily.
- Reworked core controls. Left click jumps & burns, right click dives, and middle click activates tools. Keyboard controls are set to W/E/Q or Up Arrow/CTRL/SHIFT.
- Added new gameplay segment type to track generator.
- Added a short offline tutorial level.
- The player’s progress icon is now enlarged, making it easier to distinguish from similar faces.
- Boost and slowdown text remain visible for a moment after the boost ends.
- The camera now shows slightly farther ahead of the player.
- Added Blink tool, which instantly warps you forward a short distance. Blink can be used to avoid obstacles if timed well.
- Added a conversation system for NPC interactions, allowing for dialog trees with player choices.
- Added one-time NPC conversations to ease players into the story and give them starting objectives.
- Bug Fixes:
- Fixed a couple of crashes that could occur when switching in or out of fullscreen mode during races.
- Fixed a server issue where tools would not be awarded to the player.
- Fixed boost and slowdown text sometimes appearing due to other riders.
- Fixed camera snapping to the wrong location when switching in or out of fullscreen mode.
- Fixed numerous server errors preventing race data from being saved.
- Fixed an issue where shock orbs had little effect on player speed.
- Fixed graffiti rendering in basecamp.
- Misc:
- Background clouds shader improved to render much faster and to function properly throughout freefalls.
- New font system added for improved rendering of UI messages.
- Jet trails tint while burning and drift over time.
- More efficient chat spam protection.
- Chat can be scrolled with the mousewheel.
- Added some simple cheat monitoring and protection.
- Saved guest progress is shown on the guest account screen.
- Engine now supports slow motion, currently only used in the tutorial.
Sky Riders v0.825
Release Notes:
- Gameplay:
- Slight overall increase to gravity, with a corresponding increase to jump & bounce strength.
- New riders have objectives to complete before they can access the league. These objectives are shown on a new basecamp panel.
- Added obstacles, boosts, launchers and pickups to mine shaft segments.
- Greatly reduced cooldown on the defender and absorber tools.
- Added the reverser and converter tools, which allow boosting off of obstacles that would normally slow you down, but have large cooldowns.
- Top 12 riders are saved in daily league races, up from 8.
- Top daily times are shown on a scoreboard in the basecamp.
- League rankings update more frequently and are more accurate for both individuals and teams.
- More features are now available to guests.
- Added limit of 4 guests per race. Note: this is not a restriction on how much guests can play.
- Match-making now favours putting registered users against each other.
- Riders get control back sooner when entering a freefall state.
- Key control speed in freefall slowed slightly for better precision.
- Respawning and most tools now have visual effects.
- The “kill line” where riders respawn when falling off the track is now visible.
- Bug Fixes:
- Fixed players being able to join races from incompatible versions of the game, causing various issues.
- Tool use is now reproduced properly for other riders.
- Crate stacks are positioned correctly.
- Prevented invalid characters from being used in name fields.
- Fixed the top rider in the league being given a rank of “-1”.
- Fixed a couple issues when logging out and switching riders.
- Fixed a couple issues with conversations repeating or showing garbage data.
- Better handling of various server issues.
- Fixed pickups showing the wrong visuals.
- Fixed a couple of goals which could not be completed (note: some issues are known to remain with certain goals for guest riders).
- Misc:
- Vastly optimized jet trails, improving performance and reducing stuttering in races with many riders.
- Improved memory use while racing, reducing stuttering over time.
- More race events now show on-screen text, as with boosts and slows.
- Recent Results panel stays open while in the basecamp, rather than quickly disappearing.
- Improved league panel, which now displays info about the team which has hired you.
- Improved font rendering on many UI elements.
- Guests have different outfits.
- Other riders are offset a bit at the starting line so you can see them. This is purely visual and does not effect the actual starting positions.