Sky Riders

Sky Riders

Sky Riders v0.69

Release Notes:
  • Gameplay:
    • Can now unequip Skyblade parts.
    • Added railings to the edges of Freefall sections to make hugging the edges risky.
    • League ranks are accurate for the top 100 riders now, lower ranks are estimates for network efficiency.
    • Riders can only post one top score in the daily league. If the second attempt is faster, it will replace the original time.
    • Stacks of crates can spawn on islands in cloud sections again.
  • Bug Fixes:
    • Fixed an issue preventing riders from being ranked in the league.
    • Fixed an issue that sometimes immediately kicked riders from league races if they already posted a top time.
    • Fixed a few errors in island and tree rendering.
  • Misc:
    • Cloud background is removed entirely when in software rendering mode, drastically improving performance.
    • Performance improvements on island and tree rendering.
    • Minor CPU optimizations throughout engine.
    • Improved parallax effect on background islands, add made main menu background more interesting.
    • Improved various aspects of tree appearance.

Sky Riders v0.75

Release Notes:

  • Gameplay:
    • Small adjustments to spacing of Freefall obstacles.
    • Adjusted credit and experience gain.
    • Credit now awarded for completing goals.
    • Competing in the league now gives large credit and experience rewards. This value increases based on how many riders competed, and how well you ranked overall.
    • You can now create a league Team (1 per account). They don’t actually do anything yet, but there you go.
    • The +/- change in stats is displayed on the stat pentagon when selecting equipment.
    • Boost multiplier is now displayed on screen. Bit glitchy/ugly right now, will be improved. Other information (like the % of slowdown from obstacles) will be shown in future updates, and there will be an option to turn this display off.
  • Bug Fixes:
    • Fixed issue where the top ranked rider in the league could potentially break ranking calculations by taking up multiple slots (1st, 2nd, etc.)
    • Fixed railings on the top edge of Freefall sections not sticking inwards enough.
    • Fixed issue where riders would go straight through rails after grinding.
    • Fixed riders getting stuck on steep slopes.
    • Fixed Ride Styles not saving correctly.
    • Fixed stats displaying incorrectly when swapping or removing equipment.
  • Misc:
    • Huge optimizations of GPU usage and minor optimizations of CPU usage, at the expense of a couple seconds during loads.
    • Added procedural buildings to islands.
    • Added loading messages on major transitions.
    • Improved layering of tinted background elements.
    • Faster island shader added for software mode.
    • Overhaul of equipment system in the backend to be more reliable and extensible.

Sky Riders v0.8

Release Notes:
  • Gameplay:
    • Riders gain additional league rank points based on their overall placement each day.
    • Teams gain rank points from the performance of their riders each day.
    • Team owners can now remove signed riders from their roster.
    • Implemented overall league rankings for teams.
    • Minimum pay rate for riders in league teams is now 10 credit.
    • A UI icon shows when your equipped tool is ready for use or recharging.
    • Made it less likely that obstacles will spawn after certain boosts, as you have little chance to dodge them.
    • Guests can now gain credit, exp and can level up. Data is saved locally.
    • Guests can participate in league races again, to match themselves up against the day’s best players, but their times will not be submitted.
  • Bug Fixes:
    • Fixed errors in the daily league rankings for individual riders.
    • Fixed errors in the overall league rankings for individual riders.
    • Fixed some loot not being awarded properly.
    • Fixed a whole bunch of minor memory leaks.
    • Handled some serverside errors in ways that prevent rooms from crashing for other players.
  • Misc:
    • Game updated to target Flash Player 11.8
    • Added another 8 shirt styles for both genders.
    • Added another 8 pant styles for both genders.
    • Improved rider pay rate fields to prevent invalid values.
    • More information about riders is shown when you mouse over them in the search results.
    • Skyblade jets leave smoke trails that adjust based on speed, boosts, and when using nitros tools.
    • Improved resolution of some UI elements so they look crisper in fullscreen mode.
    • Added some simple chat spam protection.

Sky Riders v0.817

Release Notes:
  • Gameplay:
    • Added “dive” functionality to all players. Right click makes you quickly dive downwards, allowing you to more skillfully hit boosters, dodge obstacles, or switch to lower paths more easily.
    • Reworked core controls. Left click jumps & burns, right click dives, and middle click activates tools. Keyboard controls are set to W/E/Q or Up Arrow/CTRL/SHIFT.
    • Added new gameplay segment type to track generator.
    • Added a short offline tutorial level.
    • The player’s progress icon is now enlarged, making it easier to distinguish from similar faces.
    • Boost and slowdown text remain visible for a moment after the boost ends.
    • The camera now shows slightly farther ahead of the player.
    • Added Blink tool, which instantly warps you forward a short distance. Blink can be used to avoid obstacles if timed well.
    • Added a conversation system for NPC interactions, allowing for dialog trees with player choices.
    • Added one-time NPC conversations to ease players into the story and give them starting objectives.
  • Bug Fixes:
    • Fixed a couple of crashes that could occur when switching in or out of fullscreen mode during races.
    • Fixed a server issue where tools would not be awarded to the player.
    • Fixed boost and slowdown text sometimes appearing due to other riders.
    • Fixed camera snapping to the wrong location when switching in or out of fullscreen mode.
    • Fixed numerous server errors preventing race data from being saved.
    • Fixed an issue where shock orbs had little effect on player speed.
    • Fixed graffiti rendering in basecamp.
  • Misc:
    • Background clouds shader improved to render much faster and to function properly throughout freefalls.
    • New font system added for improved rendering of UI messages.
    • Jet trails tint while burning and drift over time.
    • More efficient chat spam protection.
    • Chat can be scrolled with the mousewheel.
    • Added some simple cheat monitoring and protection.
    • Saved guest progress is shown on the guest account screen.
    • Engine now supports slow motion, currently only used in the tutorial.

Sky Riders v0.825

Release Notes:
  • Gameplay:
    • Slight overall increase to gravity, with a corresponding increase to jump & bounce strength.
    • New riders have objectives to complete before they can access the league. These objectives are shown on a new basecamp panel.
    • Added obstacles, boosts, launchers and pickups to mine shaft segments.
    • Greatly reduced cooldown on the defender and absorber tools.
    • Added the reverser and converter tools, which allow boosting off of obstacles that would normally slow you down, but have large cooldowns.
    • Top 12 riders are saved in daily league races, up from 8.
    • Top daily times are shown on a scoreboard in the basecamp.
    • League rankings update more frequently and are more accurate for both individuals and teams.
    • More features are now available to guests.
    • Added limit of 4 guests per race. Note: this is not a restriction on how much guests can play.
    • Match-making now favours putting registered users against each other.
    • Riders get control back sooner when entering a freefall state.
    • Key control speed in freefall slowed slightly for better precision.
    • Respawning and most tools now have visual effects.
    • The “kill line” where riders respawn when falling off the track is now visible.
  • Bug Fixes:
    • Fixed players being able to join races from incompatible versions of the game, causing various issues.
    • Tool use is now reproduced properly for other riders.
    • Crate stacks are positioned correctly.
    • Prevented invalid characters from being used in name fields.
    • Fixed the top rider in the league being given a rank of “-1”.
    • Fixed a couple issues when logging out and switching riders.
    • Fixed a couple issues with conversations repeating or showing garbage data.
    • Better handling of various server issues.
    • Fixed pickups showing the wrong visuals.
    • Fixed a couple of goals which could not be completed (note: some issues are known to remain with certain goals for guest riders).
  • Misc:
    • Vastly optimized jet trails, improving performance and reducing stuttering in races with many riders.
    • Improved memory use while racing, reducing stuttering over time.
    • More race events now show on-screen text, as with boosts and slows.
    • Recent Results panel stays open while in the basecamp, rather than quickly disappearing.
    • Improved league panel, which now displays info about the team which has hired you.
    • Improved font rendering on many UI elements.
    • Guests have different outfits.
    • Other riders are offset a bit at the starting line so you can see them. This is purely visual and does not effect the actual starting positions.

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